Initial commit, getting all the stuff from PlatformIO
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#include <ILI9341_t3.h>
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#include <font_Arial.h> // from ILI9341_t3
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#include <XPT2046_Touchscreen.h>
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#include <SPI.h>
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#define CS_PIN 8
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#define TFT_DC 9
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#define TFT_CS 10
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// MOSI=11, MISO=12, SCK=13
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XPT2046_Touchscreen ts(CS_PIN);
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#define TIRQ_PIN 2
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//XPT2046_Touchscreen ts(CS_PIN); // Param 2 - NULL - No interrupts
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//XPT2046_Touchscreen ts(CS_PIN, 255); // Param 2 - 255 - No interrupts
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//XPT2046_Touchscreen ts(CS_PIN, TIRQ_PIN); // Param 2 - Touch IRQ Pin - interrupt enabled polling
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ILI9341_t3 tft = ILI9341_t3(TFT_CS, TFT_DC);
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void setup() {
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Serial.begin(38400);
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tft.begin();
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tft.setRotation(1);
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tft.fillScreen(ILI9341_BLACK);
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ts.begin();
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ts.setRotation(1);
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while (!Serial && (millis() <= 1000));
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}
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boolean wastouched = true;
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void loop() {
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boolean istouched = ts.touched();
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if (istouched) {
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TS_Point p = ts.getPoint();
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if (!wastouched) {
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tft.fillScreen(ILI9341_BLACK);
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tft.setTextColor(ILI9341_YELLOW);
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tft.setFont(Arial_60);
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tft.setCursor(60, 80);
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tft.print("Touch");
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}
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tft.fillRect(100, 150, 140, 60, ILI9341_BLACK);
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tft.setTextColor(ILI9341_GREEN);
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tft.setFont(Arial_24);
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tft.setCursor(100, 150);
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tft.print("X = ");
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tft.print(p.x);
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tft.setCursor(100, 180);
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tft.print("Y = ");
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tft.print(p.y);
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Serial.print(", x = ");
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Serial.print(p.x);
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Serial.print(", y = ");
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Serial.println(p.y);
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} else {
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if (wastouched) {
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tft.fillScreen(ILI9341_BLACK);
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tft.setTextColor(ILI9341_RED);
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tft.setFont(Arial_48);
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tft.setCursor(120, 50);
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tft.print("No");
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tft.setCursor(80, 120);
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tft.print("Touch");
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}
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Serial.println("no touch");
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}
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wastouched = istouched;
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delay(100);
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}
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@@ -0,0 +1,33 @@
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#include <XPT2046_Touchscreen.h>
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#include <SPI.h>
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#define CS_PIN 8
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// MOSI=11, MISO=12, SCK=13
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//XPT2046_Touchscreen ts(CS_PIN);
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#define TIRQ_PIN 2
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//XPT2046_Touchscreen ts(CS_PIN); // Param 2 - NULL - No interrupts
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//XPT2046_Touchscreen ts(CS_PIN, 255); // Param 2 - 255 - No interrupts
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XPT2046_Touchscreen ts(CS_PIN, TIRQ_PIN); // Param 2 - Touch IRQ Pin - interrupt enabled polling
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void setup() {
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Serial.begin(38400);
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ts.begin();
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ts.setRotation(1);
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while (!Serial && (millis() <= 1000));
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}
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void loop() {
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if (ts.touched()) {
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TS_Point p = ts.getPoint();
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Serial.print("Pressure = ");
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Serial.print(p.z);
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Serial.print(", x = ");
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Serial.print(p.x);
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Serial.print(", y = ");
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Serial.print(p.y);
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delay(30);
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Serial.println();
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}
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}
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@@ -0,0 +1,37 @@
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#include <XPT2046_Touchscreen.h>
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#include <SPI.h>
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#define CS_PIN 8
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// MOSI=11, MISO=12, SCK=13
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// The TIRQ interrupt signal must be used for this example.
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#define TIRQ_PIN 2
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XPT2046_Touchscreen ts(CS_PIN, TIRQ_PIN); // Param 2 - Touch IRQ Pin - interrupt enabled polling
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void setup() {
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Serial.begin(38400);
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ts.begin();
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ts.setRotation(1);
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while (!Serial && (millis() <= 1000));
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}
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void loop() {
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// tirqTouched() is much faster than touched(). For projects where other SPI chips
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// or other time sensitive tasks are added to loop(), using tirqTouched() can greatly
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// reduce the delay added to loop() when the screen has not been touched.
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if (ts.tirqTouched()) {
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if (ts.touched()) {
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TS_Point p = ts.getPoint();
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Serial.print("Pressure = ");
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Serial.print(p.z);
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Serial.print(", x = ");
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Serial.print(p.x);
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Serial.print(", y = ");
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Serial.print(p.y);
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delay(30);
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Serial.println();
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}
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}
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}
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