Initial commit, getting all the stuff from PlatformIO
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22
.pio/libdeps/esp32dev/ui/structs.h
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22
.pio/libdeps/esp32dev/ui/structs.h
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#ifndef EEZ_LVGL_UI_STRUCTS_H
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#define EEZ_LVGL_UI_STRUCTS_H
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#if defined(EEZ_FOR_LVGL)
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#include <eez/flow/flow.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include "vars.h"
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using namespace eez;
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#endif
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#endif /*EEZ_LVGL_UI_STRUCTS_H*/
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