Made the first menu

This commit is contained in:
Ricardo
2022-06-01 14:53:27 +00:00
parent a228ccf608
commit 8915134779

139
main.py Normal file → Executable file
View File

@@ -1,49 +1,126 @@
#!/usr/bin/env python3
import curses
from curses import panel
from curses import wrapper
class Menu(object):
def __init__(self, items, stdscreen):
# self.window = stdscreen.subwin(0, 0)
self.window = stdscreen
self.window.keypad(1)
self.panel = panel.new_panel(self.window)
self.panel.hide()
panel.update_panels()
self.position = 0
self.items = items
self.items.append(("exit", "exit"))
def navigate(self, n):
self.position += n
if self.position < 0:
self.position = 0
elif self.position >= len(self.items):
self.position = len(self.items) - 1
def display(self):
self.panel.top()
self.panel.show()
self.window.clear()
self.window.box()
while True:
self.window.refresh()
curses.doupdate()
for index, item in enumerate(self.items):
if index == self.position:
mode = curses.A_REVERSE
else:
mode = curses.A_NORMAL
msg = "%s" % (item[0])
self.window.addstr(1 + index, 1, msg, mode)
key = self.window.getch()
if key in [curses.KEY_ENTER, ord("\n")]:
if self.position == len(self.items) - 1:
break
else:
self.items[self.position][1]()
elif key == curses.KEY_UP:
self.navigate(-1)
elif key == curses.KEY_DOWN:
self.navigate(1)
self.window.clear()
self.panel.hide()
panel.update_panels()
curses.doupdate()
class MyApp(object):
def __init__(self, screen):
curses.curs_set(0)
curses.init_color(0,0,0,0)
screen.box()
Cols22 = (curses.COLS - 2) * 0.22
Cols22 = int(Cols22)
Cols56 = (curses.COLS - 2) * 0.56
Cols56 = int(Cols56) + 1
Lines = (curses.LINES -2) * 0.95
Lines = int(Lines)
title = "Sparks-Skraps" + " COLS -> " + str(curses.COLS) + " LINES -> " + str(Cols56)
titlePos = (curses.COLS / 2) - (len(title) / 2)
screen.addstr(1, int(titlePos), title)
screen.refresh()
def printS(self):
print("Yep, works")
components = curses.newwin(Lines,Cols22,3,1)
components.box()
components.addstr(1, 1, "precious components")
components.refresh()
def __init__(self, screen):
curses.curs_set(0)
curses.init_color(0,0,0,0)
screen.box()
parts = curses.newwin(Lines, Cols22, 3, 1+Cols22)
parts.box()
parts.addstr(1, 1, "My precious parts")
parts.refresh()
Cols22 = (curses.COLS - 2) * 0.22 # Take 2 characters out from the boarders and then calculate 22%
Cols22 = int(Cols22) # Ditch the fractional part
info = curses.newwin(Lines, Cols56, 3, 1+Cols22*2)
info.box()
info.addstr(1, 1, "My precious info")
info.refresh()
Cols56 = (curses.COLS - 2) * 0.56 # Take 2 characters out from the boarders and then calculate 56%
Cols56 = int(Cols56) + 1 # Ditch the fractional part and add 1
Lines = (curses.LINES - 2) * 0.95 # Take 2 characters out from the boarders and then calculate 56%
Lines = int(Lines) # Ditch the fractional part
# title = "Sparks-Skraps" + " COLS -> " + str(curses.COLS) + " LINES -> " + str(Cols56)
title = "Sparks-Skraps"
titlePos = (curses.COLS / 2) - (len(title) / 2)
screen.addstr(1, int(titlePos), title, 2)
screen.refresh()
components = curses.newwin(Lines,Cols22,3,1)
# components.box()
# components.addstr(1, 1, "precious components")
components.refresh()
parts = curses.newwin(Lines, Cols22, 3, 1+Cols22)
parts.box()
parts.addstr(1, 1, "My precious parts")
parts.refresh()
info = curses.newwin(Lines, Cols56, 3, 1+Cols22*2)
info.box()
info.addstr(1, 1, "My precious info")
info.refresh()
# c = screen.getch()
submenu_items = [("Resistors", curses.beep), ("Capacitors", curses.beep), ("Coils", curses.flash), ("IC\'s", curses.flash)]
submenu = Menu(submenu_items, components)
submenu.display()
c = screen.getch()